Instrukcja obsługi Ravensburger Disney Sofia Palace Game
Ravensburger
gra planszowa
Disney Sofia Palace Game
Przeczytaj poniżej 📖 instrukcję obsługi w języku polskim dla Ravensburger Disney Sofia Palace Game (12 stron) w kategorii gra planszowa. Ta instrukcja była pomocna dla 3 osób i została oceniona przez 2 użytkowników na średnio 4.5 gwiazdek
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GB
Ravensburger® game no. 22 283 4
A fairy tale game with coloured dice for 2– 4 players aged 3 years and up.
Design: vitamin-be.de
CONTENTS:
1 (two-piece) game board
Sofi a playing pieces 4
with stand
12 amulet cards
colour die1
Using the magical amulet of Avalor, help Princess Sofi a make her way back to
the royal palace. But watch out! The amulet Sofi a wears around her neck can
sometimes get in her way and send Sofi a back a few spaces. Can you help
Princess Sofi a to return back safely to the palace?
THE AIM OF THE GAME is to be the fi rst player to bring your Sofi a playing piece
back to the palace (yellow square).
BEFORE YOU BEGIN
When playing for the fi rst time, carefully punch out all cardboard pieces from
the perforated cards.
Put the two-piece game board together and place it in the middle of the table
within everyone‘s reach. Each player chooses a Sofi a playing piece, inserting it
into its stand and placing it on the starting position. Shuffl e the amulet cards
face down and put them into a pile next to the game board. Have the die ready.
u
red dice
f
or
2
–
4
players a
g
ed
3
y
ears and u
p.
d
f
Avalor, help Princess So
fi
a make her way back
to
ou
t!
T
he
amu
le
t
So
fi
a wears arou
nd
h
er nec
k
can
COMO SE JOGA
Inicia o jogador mais jovem e depois se prossegue no sentido dos ponteiros do
relógio. Quando chegar a própria vez, atire o dado e avance com a sua fi cha até
a próxima casa com a cor correspondente. Se cair numa casa de cor já ocupada
por outra fi cha, pode tirar essa fi cha e colocá-la de novo na casa de saída.
Quando falta pouco para chegar no palácio, o jogo fi cará de novo emocionante:
Porque se ao jogar o dado sair uma cor que já não tem mais casas para frente,
deverá recuar até a casa mais próxima da cor correspondente.
CARTAS DE AMULETO
Se ao jogar o dado sair o
símbolo do amuleto, pode
pegar a carta de amuleto de
cima do maço e virar. Qual amigo
de Sofi a pode-se ver nela? Encontre-o no tabuleiro e coloque sua fi cha na casa
correspondente.
Pode deixar a carta de amuleto. Quando acaba o maço de cartas de amuleto,
recolha-as todas, embaralhe e forme um maço novo.
O JOGO ACABA quando o primeiro jogador chegar na casa amarela do palácio.
Esse jogador terá levado Sofi a para casa e será da partida. O GANHADOR
migo
t
t
b
l
i
l
fi
h
231407
© Disney Visit DisneyJunior.com
© 2014 Ravensburger Spieleverlag
Ravensburger Spieleverlag · Postfach · D- Ravensburg2460 88194
Distr. CH: Carlit + Ravensburger AG · Grundstr. ·9 CH-5436 Würenlos
Jeux Ravensburger S.A.S. · rue de Dornach · F- Pfastatt21 68120
Service consommateurs Tél. : ( €/min)0821 022 023 0,119
Ravensburger S.p.A. · Via E. Fermi, · I-20 20090 Assago (MI)
Ravensburger Iberica S.L.U. · C/Pesquera no · E-18 28850 Torrejón de Ardoz (Madrid)
Ravensburger B.V. · Postbus · NL- AG Amersfoort289 3800
Ravensburger Ltd. · Unit 1, Avonbury Business Park
Howes Lane · Bicester, OX26 2UB, GB
www.ravensburger.com
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PT
Jogos Ravensburger® no 22 283 4
Um jogo incrível de dados para 2–4 jogadores a partir de anos.3
Desenho: vitamin-be.de
CONTEÚDO:
tabuleiro (de duas peças)1
4 fi chas de Sofi a com
pedestais
12 cartas de amuleto
1 dado de cores
A Princesa Sofi a vai a caminho do palácio real. O amuleto mágico de Avalor, que
sempre usa no pescoço, a ajudará muitas vezes a chegar até ele rapidamente.
Porém, de vez em quando, lhe difi cultará também o caminho e ela deverá recuar
de muitas casas. Acompanhe a Princesa Sofi a e leve-a para casa sã e salva!
O OBJETIVO DO JOGO é ser o primeiro a chegar no palácio (=casa amarela)
com a sua fi cha de Sofi a.
PREPARAÇÃO
Antes de jogar pela primeira vez separe cuidadosamente todas as peças de
papelão dos painéis perfurados. Antes de cada partida, junte as duas partes
do tabuleiro e coloque-o no centro da mesa para que todos o alcancem. Cada
jogador escolhe uma fi cha de Sofi a, coloca-a num pedestal e a posiciona na
casa de saída. Embaralhe bem as cartas de amuleto viradas para baixo e
coloque-as empilhadas num maço viradas para baixo perto do tabuleiro.
Deixe o dado preparado.
ara
2
–
4
jo
g
adores a partir de
3
a
n
os.
s
)
ho do pal
á
cio real. O amuleto m
ág
ico de Avalor, que
u
da
rá
m
ui
ta
s vezes a
ch
egar a
té
e
le
rap
id
amen
te
HOW TO PLAY
The youngest player starts. Then, take turns in a clockwise direction.
On your turn, roll the die and move your playing piece to the next square with a
matching colour. If another player‘s playing piece is already on that square, you
get to move their playing piece back to the starting position.
The closer you get to the castle, the more exciting it becomes: if you roll a colour
that doesn‘t exist on the path before you, you have to move your playing piece
back along the path to the next square with the matching colour.
AMULET CARDS
If you roll the amulet symbol,
you get to draw a card from the
amulet card pile. Which one of
Sofi a‘s friends is on the card?
Find her friend on the game board
and place your Sofi a playing piece on the corresponding coloured square.
You can keep the amulet card. When the amulet card pile is used up, each player
hands in their amulet cards. Shuffl e them and put them back into a draw pile
next to the game board.
THE GAME IS OVER as soon as the fi rst player reaches the yellow square
directly before the palace. The player has brought Sofi a safely home and
WON THE GAME.
h
e
f
o
ard
h d l d
© Disney Visit DisneyJunior.com
© 2014 Ravensburger Spieleverlag
– –– – 112
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Specyfikacje produktu
Marka: | Ravensburger |
Kategoria: | gra planszowa |
Model: | Disney Sofia Palace Game |
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